Past Me
Hates Me
The original grudge. Glowing orbs, fluid trails, and a crowd that knows exactly where you've been.
Play ClaudeSAME BRIEF. DIFFERENT INSTINCTS.
Every 6 seconds, your past self comes back to kill you.
One idea. Two takes. Pick your poison.
45 seconds. No account. Keyboard or thumb.
Claude made the original. Codex took the same brief somewhere else. Same six-second rule. Different feel. Try both.
The original grudge. Glowing orbs, fluid trails, and a crowd that knows exactly where you've been.
Play ClaudeA fresh face. The same terrible memory. Tiny luminous characters, crisp dash streaks, and absolutely no forgiveness from past you.
Play CodexA boss fight that tears its own health bar off the screen and swings it at you. Grab it. Throw it back. Same brief, two takes.
The 6-second clock starts. Nothing can hurt you yet. Everything you do is being recorded.
Your exact path becomes an enemy, replaying forever at your speed. You get 0.6 seconds of warning. Touch it and it's over.
Every six seconds adds another you. Seven by the end. None of them chase you. They follow your old plan.
Your own echo will be waiting on that exact spot. Keep moving. Sparks give you score and a combo, and a reason to leave.
A dash makes you untouchable for 0.2 seconds. It recharges in 2.5.
Big dash button at the bottom. The page never scrolls while you play.